
Joe Skibinksi/IMS
iRacing to release IndyCar console game in 2026
The product IndyCar fans have wanted for decades will become a reality when the parent company of iRacing heads into production next year on a standalone video game.
According to the series, “iRacing Studios will release an IndyCar title for PlayStation, Xbox and Steam in the second half of 2026. The new product will mark the first dedicated IndyCar game in more than two decades.”
“IndyCar fans have long been clamoring for a standalone title for consoles, and we’re excited to give them what they’re looking for in 2026,” said iRacing.com Motorsport Simulations president Tony Gardner.
“iRacing Studios’ standalone IndyCar title will offer all the excitement of the NTT IndyCar Series and an immersive experience that fans of all ages can enjoy. We are already very excited about how the game is coming together.”
Per IndyCar, “The iRacing Studios IndyCar offering will join other iRacing Studios titles NASCAR 25 and the World of Outlaws: Dirt Racing games as officially licensed products that represent some of the top racing series in the world. The game will feature a robust, multilevel career mode, licensed drivers from the NTT IndyCar Series and Indy NXT by Firestone, and online multiplayer. The new product will be built from the ground up, with a dedicated development team creating the game on iRacing Studios’ proprietary and enhanced Orontes engine.”
The long-awaited embrace of iRacing to produce a dedicated IndyCar game comes after an ill-fated attempt to have Motorsports Games launch an IndyCar title.
“The most competitive and challenging racing on the planet deserves a dedicated and widely available gaming experience,” said IndyCar president Doug Boles. “iRacing Studios is the ideal partner for us, trusted and known to our core fans and ready to share our sport with a wider and highly engaged audience.”
Team Penske’s Scott McLaughlin will act as a consultant on the project.
“I’m thrilled to be a part of the development process for iRacing Studios’ new IndyCar title,” McLaughlin said. “It’s an honor to work with a team that has developed such amazing products to help deliver IndyCar’s first dedicated title in quite some time. It’s already an exciting time to be an IndyCar fan for so many reasons, and this game will take the fans’ at-home driving experience to the next level!”
The series also confirmed “the two parties have also extended their license agreement long-term for the iRacing simulation. The extension ensures IndyCar’s continued gaming presence on PC and consoles alike for years to come.”
Marshall Pruett
The 2026 season marks Marshall Pruett's 40th year working in the sport. In his role today for RACER, Pruett covers open-wheel and sports car racing as a writer, reporter, photographer, and filmmaker. In his previous career, he served as a mechanic, engineer, and team manager in a variety of series, including IndyCar, IMSA, and World Challenge.
Read Marshall Pruett's articles
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